EA’s gridiron series has had a rough ride in recent years — same modes, marginal upgrades, and that nagging “is this enough?” feeling. But Madden NFL 26 comes in swinging. It doesn’t reinvent the wheel, but it gives the wheel a serious tune-up. And for longtime Madden heads, that’s exactly what we needed.
First Impressions
Launched August 14, 2025, Madden 26 is the first edition to drop support for PS4 and Xbox One — it’s next-gen only.
It also makes a surprising return to Nintendo — the Nintendo Switch 2 version marks Madden’s comeback to a Nintendo platform after a long hiatus.
Cover star? Saquon Barkley, fresh off a monster season and a mad reverse hurdle highlight.
From the jump, you sense EA wants you to feel like this is an event. The menus hum, the presentation leans into spectacle, and the modes seem to have more teeth than in past years.
What’s New & What Actually Feels Different
Smarter AI & Player Traits
One of the smarter upgrades is the overhaul to AI decision-making. EA has added 50 new player traits that don’t change outcomes directly, but make each CPU-controlled player behave more uniquely in how they think and act.
This means quarterbacks act more like their real selves — mobile QBs scramble when under pressure, more cautious passers panic, etc.
It’s subtle, but over a season you notice.
Franchise Mode Gets Some Muscle
Long criticized, Franchise mode gets some serious love this year. EA reworks coach/depth systems, introduces wear-and-tear, and ups the strategy.
You can’t just stack elite coordinators anymore — you’ll have to invest and plan.
And weather now actually matters: snow, rain, and conditions affect footing, grip, and play outcomes.
It feels more like managing a real franchise now, with tough choices and trade-offs, rather than going through rote motions.
Modes & Presentation
Superstar (create-your-player career mode) gets expansion, though it’s still not the deepest off-field simulation.
Ultimate Team (MUT) gets tweaks — more solo content, better balance for players who don’t want to spend. But the skeleton is what you know.
Visually and atmospherically, the game is sharper. Stadia, crowd reactions, lighting, and broadcast presentation feel crisper.
That said, menus and UI still stumble — lag, clutter, and awkward navigation haunt the experience.
Strengths & Weaknesses
What works well:
- Franchise overhaul gives real purpose and strategy.
- AI and traits make on-field action feel more varied and alive.
- Weather and conditions genuinely affect outcomes — you’ll adjust your play.
- Presentation and polish elevate the game’s feel.
What drags it down:
- MUT still leans heavily on monetisation, even if slightly less aggressively.
- Superstar mode’s off-field decisions still feel shallow in places.
- UI/menus lag behind the rest of the package in polish.
- Some bugs, commentary inconsistencies, and logic glitches creep in.
The Goosed.ie Verdict
So is Madden NFL 26 the comeback Madden fans wanted?
Yes — with reservations. This is the strongest Madden in years. The leap isn’t massive, but the steps taken feel essential. Franchise feels like you finally have power and decisions that matter. On-field gameplay is more responsive, intelligent, and fun. Presentation shows EA remembers how to wow.
It’s not perfect. Some modes still lag, monetisation shadows parts of the experience, and the UI pains are real. But for fans who stuck around hoping for a Madden that quite feels next-gen — this is it.