I have bought Grand Theft Auto V more times than I would ever admit out loud, across more consoles than is reasonable for one man and one game. So when GTA 6 pre-orders go live tomorrow, I went in with a list of questions I actually wanted answered before handing over a cent. Most of them now have answers, and a couple of the answers are not the ones the rumour mill was selling.
The short version is that this is more expensive than a normal game but cheaper than the doomsday €200 headlines, the launch is single player only, and there is far less reason to rush a digital pre-order than the hype suggests. Here is how I worked through it.
The numbers that matter. Pre-orders open on Thursday 25 June at midnight local time, and the game lands on 19 November 2026 on PS5 and Xbox Series X and S. Rockstar has confirmed two editions, a Standard at $79.99 and an Ultimate at $99.99, which almost certainly means €89.99 and roughly €109.99 here in Ireland. There is no PC version at launch and no Switch 2 version at all.
- How much does GTA 6 cost in Ireland?
- Is there any real point in pre-ordering a mostly digital game?
- Physical or digital for GTA 6?
- PC or console, and can I just wait for the PC version?
- Will GTA 6 run on a normal PS5 or do I need a PS5 Pro?
- Is it really launching in November this time?
- So, am I pre-ordering?
How much does GTA 6 cost in Ireland?
Expect to pay €89.99 for the Standard edition and around €109.99 for the Ultimate. Rockstar has now officially priced the game at $79.99 and $99.99 respectively, and while the announcement was written in dollars, €89.99 is the obvious Irish landing spot. It is the exact price Mario Kart World launched at here last year, and it matches a since-deleted listing that, as it turns out, was bang on the money.
For weeks the story was five separate editions climbing all the way to a wallet-flattening €200. That came from a retailer leak, and the official line-up has quietly buried it. Whether there are two editions or five, and the €200 collector’s box remains to be seen. The difference between the two is in-game content, with the Ultimate throwing in extra vehicles, matching revolvers for Jason and Lucia, and a pile of customisation options. Anyone buying either version before 20 November may also gets the Vintage Vice City Pack thrown in, so a portion of those “pre-order bonuses” are really just early-buyer bonuses.
Yes, €89.99 is a tenner more than the usual blockbuster, and yes, that probably nudges the whole industry upward. For the one game with a reported billion-plus budget and a thirteen-year wait behind it, I find it hard to be too precious about the increase.
As long as we’re not paying to pay by hour constantly as was once suggested, I’m happy.
Is there any real point in pre-ordering a mostly digital game?
Honestly, not much. The thing that would have sold me, getting to play a few days early, simply is not on the table. There is no confirmed early access, and everyone unlocks the game at midnight local time on 19 November regardless of when they paid. The pre-order carrot is that reported Vintage Vice City Pack, which apparently nets a ’55 Vapid Stanier, a garage on Ocean Beach, and some retro outfits, and as noted above you still get it if you wait and buy in the first day.

The bigger thing to keep in mind is what you are actually buying in November. GTA 6 launches as a single-player game first, with the online side following at a date Rockstar has not announced. If Red Dead Redemption 2 is any guide, online could be a fair few weeks behind the campaign at best. So if the multiplayer is the only reason you are excited, there is genuinely no rush. Digital storefronts will not sell out, the price will not change, and you can pre-load closer to the time. Pre-order if you know for certain you are buying it. Otherwise, sit on your hands and lose nothing.
Physical or digital for GTA 6?
For most people, digital is the sensible call, because the physical box barely earns its place this time. Rockstar has confirmed there is no disc inside, just a download code in the box. A physical copy of GTA 6 is a printed code and some nice cover art, nothing more.
There is one quirk in the physical version’s favour. The boxed copies may arrive a week ahead of the digital launch, specifically so you can pre-load the files and be ready to go the moment the clock ticks over. If you are on a flaky Irish broadband connection, that head start on the download is the real prize, not the cardboard but lets not forget, pre-downloading is an option for digital too. Digital pre-orders pre-load too, just nearer the date. If you do want something physical for the shelf, the likes of Smyths will take pre-orders, but be braced for any limited collector’s runs to turn into a bun fight with scalpers and bots.
PC or console, and can I just wait for the PC version?
You cannot wait for PC if you want in at launch, because console is the only option in the room. Rockstar has confirmed pre-orders for PS5 and Xbox Series X and S only. There is no PC release date, and based on how GTA V and Red Dead Redemption 2 played out, a PC port could be the guts of a year or more away, likely landing in 2027 or beyond. There is also no Switch 2 version, and frankly I would be amazed if that hardware could carry this game natively anyway.
This is the part that stings for me personally. I have ended up with GTA V on PlayStation, on Xbox and on PC through Steam, which tells you everything about how long this series has been milking me. I deliberately stuck with a base PS5 for the big stuff because I have a powerful AMD 7900 XTX gaming PC sitting right there for everything else. With no day-one PC release, I am now staring down the barrel of buying GTA 6 on a somewhat underpowered PS5 in November and then almost certainly buying it again on PC whenever that port finally shows up. Well played, Rockstar.
But that brings me to the next quesiton.
Will GTA 6 run on a normal PS5 or do I need a PS5 Pro?
A standard PS5 runs GTA 6 perfectly well, so no, you do not need to go out and buy a PS5 Pro. Both the regular PS5 and the Pro are confirmed launch machines, alongside the Xbox Series X and S. A leaked retailer FAQ points to the usual pair of graphics modes, one chasing performance and frame rate and one chasing visual quality, and that lines up with how nearly every modern console game works. Treat the specifics as strongly indicated rather than nailed down until Rockstar publishes the technical detail, because that information has not come from Rockstar itself yet.
Where the Pro pulls ahead is in having its cake and eating it, ray-traced effects and a higher frame rate together, where a base PS5 will more likely make you pick one or the other. Worth saying that some of the sharpest hardware analysts out there are not convinced a locked 60 frames per second is a given even on the Pro, given how dense Vice City looks. So the honest answer is that the standard console is grand, and the Pro is a luxury, not a requirement. One last bit of irony for me. I parked myself on a base PS5 precisely because the heavy lifting was supposed to happen on my high-end PC, and now the lack of a PC launch means the very platform I avoided spending on is the one I am stuck buying for. Sorry, started ranting there.
Is it really launching in November this time?
It is about as locked as these things get. The fact that Rockstar is now taking money is the strongest signal yet, because the digital storefronts only allow pre-orders to open inside the final twelve months before release, which effectively slams the door on another slip into 2027. Take-Two’s chief executive has reaffirmed the 19 November date more than once, after the game already moved from 2025 to May 2026 and then to this November.
That said, something about this still feels slightly off. We are being asked to pre-order a game we have only ever seen in trailers, with no proper hands-on gameplay shown, only beautifully rendered cinematics. A third trailer may well drop alongside the pre-order launch, which would help. Until I have actually watched the thing being played, a part of me keeps a sceptical eyebrow raised, even as the rest of me gets the wallet out.
So, am I pre-ordering?
Of course I am, unless a review code lands, because I am exactly the mug this whole machine is built for, and I made my peace with that several GTA V purchases ago. Even if I did get a review code, I’d end up buying this for another platform if not two down the line. The difference is that I am doing it with clear eyes. The price is fair for what it is, the early-buyer bonus is a nice-to-have rather than a must-have, and a base PS5 is all the console I need. If you are even slightly on the fence, especially if online is your reason to play, there is no penalty for waiting until you have seen real gameplay and made up your mind. Pre-orders open on 25 June at midnight local time, the game arrives on 19 November 2026, and you are looking at €89.99 for the Standard or around €109.99 for the Ultimate.

