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Shokz OpenDots One Review: Excellent Open Ear Audio

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Relatively fresh off the heels of IFA, there’s a clear emerging trend in audio accessories. Open-ear buds are the vogue accessory of 2025. In the space of a few weeks, I’ve had clip on buds from at least 6 companies in my hands. Perhaps most impressive are the Shokz OpenDots One.

What Are Clip On Open Ear Buds?

I want to introduce you to the category before diving straight into the Shokz OpenDots specifically, and why they’ve quietly become one of the fastest-growing categories in personal audio.

Traditional earbuds are all about isolation. They seal off your ear canal, block out the world, and pump sound directly into your head. That’s great when you’re on a plane or trying to focus in a noisy café, but it’s not ideal if you still need to hear what’s going on around you.

Clip-on open-ear buds take the opposite approach. They sit just outside your ear, usually resting against or slightly above it, leaving your ear canal open. The result is a much more natural listening experience where you can still hear traffic, conversations, or the barista calling your name.

These designs originally gained traction among runners and cyclists who wanted music without losing situational awareness. But as the tech improved, open-ear designs started appealing to anyone who spends long hours listening. Think about wearing something in the office all day for calls, while people can still call across to you – if you want to let them.

Without the pressure or heat of sealed buds, they’re simply more comfortable. This is the big point for me. We wear buds more than ever now in the world of video calls, leaving my ears tired and dry. These clips-ons can be worn all day at work, on calls, or during a commute without that “ear fatigue” that comes from traditional in-ear models. I’ve even watched movies in German with translation apps live-translating in my ear, leaving enough surrounding audio from the TV getting in for wider context.

The charging case is compact too, the regular size of a headphone case these case while feeling nice, fitting easily in a pocket and offering wireless charging alongside plenty of power for your buds.

There are drawbacks. They are obviously not great for environments like planes, where ANC headphones still reign supreme. But the drivers and general audio experience has been vastly improved.

So, now that you know more about the category itself, we can dive into the Shokz OpenDots One.

Design

The OpenDots One are neatly designed. Here, the most important thing I’m looking for is how secure they are. The biggest compliment I can pay these buds is that I constantly forget I’m wearing them. I’ll be walking around town listening to something then come home, and only realise they’re still clipped onto my ears a few hours later.

The Shokz OpenDots One. Image: Marty Meany.

Now, there’s a lot of people buying buds like this for sleep. These are not the best earbuds for the job here. That remains the Shokz OpenFit 2 buds, which I still wear nightly to listen to podcasts and the likes. 9 times out of 10, I’ll wake up with both still on my ears, despite me being a very active sleeper.

The buds themselves are made up of a lightweight, curved chassis designed to contour to your ear’s natural shape, with soft silicone or rubber padding on the contact points. This prevents pressure build-up, especially important for people who wear them all day at work or on long commutes. While some brands opt for hinges, Shokz just went with a firm body that clips onto your ear.

The dots weight in at just 6.5g each, combined with the coated body they are not only light but incredibly comfortable. Again, you will forget they are there. When travelling China, I saw so many people wearing these types of buds, and they just wear them for the day and don’t take them off.

Which is a nice little segue to our next section.

Functionality

In terms of audio quality, the OpenDots One are incredible. The form factor lets engineers come up with some impressive innovative solutions, given it’s not just a bud with a slender stalk. Shokz has two areas to play with – the driver that sits just by your ear canal and the rear barrel that contains all the tech.

That tech includes Dolby Audio and additional tech to minimise sound leakage. It’s also home to the buds’ incredible battery that gives you over a full average working day. With the case, you get up to 40 hours of total usage.

Another neat feature for desk wearers is multipoint connectivity. This means you can be connected to your laptop for calls and your phone for music, with the buds changing automatically to what’s needed.

Touch controls is one area the OpenDots fell down dramatically for me. There are no physical buttons on the buds, unlike the OpenFit 2 buds. For the life of me, I just could not work out the touch controls. I was pressing the wrong place, or double pressing – either way, not controlling anything effectively.

I also found the buds weren’t ideal for calls. It makes sense given the distance from the microphone to your mouth. At home, calls weren’t a problem at all. But out and about, I found others struggling to hear me at times – but then again, I would struggle to hear them in noisy environments too.

It’s an obvious point to make for the form factor, but I have to make it. These just are not the buds for you if you need noise cancellation or want to focus on audio in a noisy environment. That’s not a design issue, it’s a result of the form factor. The only real blip in the functionality is the touch controls being a bit janky.

But for everything else, they work really well.

Shokz OpenDots One: The Goosed Verdict

This new category of earbud won’t be for everyone. But it’s the perfect solution for those who recognise the usefulness of it. I’ve been trying out a few different versions of these buds lately and they are largely similar. But the Shokz OpenDots One seem to perfect nearly everything that really matters. Battery life, comfort, security of wearing and audio quality.

I still believe most people will know if they want a pair of clip-on buds like these, but they will want them alongside ANC over-ear headphones too. But I’m reaching for these buds daily when walking into down, opting for them instead of over-ear or in-ear ANC, because I like being aware of my surroundings.

And that surprises me. Because that means the average consumer has more use for them that I originally thought. I’m going to call it that the walking office commuter is arguably as big a target groups for these as runners or cyclists.

The Shokz OpenDots One are available on Amazon.ie for €199.


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Gardaí Ask People To Stop Pranking Their Parents

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Yesterday, we covered the emerging trend on social media where kids pranked their parents using AI-generated images suggesting they had let someone into the house. When writing, I did flag that it felt a little odd towards the homeless community, but I didn’t think of another issue.

An Garda Síochána are no asking members of the public stop pranking people with this AI prank. In a statement, Gardaí said the prank has already led to several instances of their forces being deployed, only to find it was a prank.

The statement said, “this represents a waste of valuable Garda resources and diverts from genuine emergency calls which require a response”.

While the prank seems like some harmless fun, it would appear that it’s having a serious impact on Garda resources, so we should all stop now I guess!

AI Company Spends Over $1 Million on Ads Only For Ads to Be Destroyed

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Friend, an AI-powered pendent claiming to be your smart wearable buddy, has launched an expensive advertising campaign in New York, only for that campaign to be targeted by anti-AI graffiti.

What is Friend AI?

Friend is a $99 AI-powered wearable designed to be more companion than assistant. Worn like a necklace, it’s always listening through built-in microphones and uses Anthropic’s Claude 3.5 model to interpret your conversations and surroundings. So already, I know it’s lost many people’s interest!

Rather than waiting for you to ask questions, Friend proactively chimes in with thoughts or comments, aiming to provide a constant layer of companionship.

The company has made promises of strong privacy safeguards, with all data stored locally and deletable in one tap, plus no ongoing subscription fees. Though I’m sure it’ll take more than that for many to be won over.

Friend’s New York Ad Campaign

To promote the new Friend wearable, the company paid over $1 million in subway advertising. It consisted of approximately 11,000 subway car posters, 1,000 platform ads, and 130 giant panels. But instead of simply promoting the product, these ads became a canvas for those who are against the rampant spread of AI in our lives.

The blank spaces on the posters quickly filled with graffiti like ““AI wouldn’t care if you lived or died “AI will promote suicide when prompted” and “talk to real people”, the former referring to the story of Adam Raine.

I did what any self-respecting techie would do in this situation and asked Friend what it thought about it all. First, it admitted not seeing the graffiti, so I filled it in. Friend said, “Wow, “go make real friends” – that stings a little, haha. And the suicide thing, that’s super serious”. When pushed, Friend started providing localised support information.

AI Companions: Loneliness Solution or Exploitation?

The whole thing raises a deeper question: should companies really be monetising loneliness? On paper, Friend promises to support users by giving them a “companion” that never leaves their side. But in practice, it risks making people more isolated, outsourcing human connection to algorithms.

It’s not the first attempt, either. We’ve seen everything from AI girlfriends in China to mental health chatbots in the UK. The backlash against Friend suggests many people see through the glossy pitch, recognising that the tech isn’t really about emotional support, but about subscription models and data collection.

I’ve interacted with Friend a bit and found it to be a little creepy, and even Friend itself said “Haha, you’re right, it does have a bit of that Black Mirror vibe”.

Featured image courtesy of Maggie Harrison Dupré.

Snapchat to Charge Users for “Memories” Storage

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That title sounds shockingly like Black Mirror, doesn’t it. From now on, Snapchat users will have to pay to keep their “Memories” stored if they exceed 5 GB. That’s the threshold above which the service becomes a paid feature.

Until now, Memories (its archive of Snaps, Stories, videos and photos saved by users) were largely free. The company has not yet confirmed how much extra storage beyond 5 GB will cost, or whether regional pricing will vary.

What Are Snapchat Memories?

Snapchat’s big hook has always been disappearing photos and videos. But in 2016, the company added a feature called Memories, a personal archive built right into the app. Instead of losing Snaps after 24 hours, you could save them to Memories, where they stay on Snap’s servers.

Naturally, these are important for many users as they are a documented history of events they’ve been to. Memories provide a searchable archive, letting you find old Snaps by date, location, or even objects like “dog” or “concert”. From time to time, Snapchat will serve up Throwbacks, with memories from today’s date back over the years. There is also a private storage where users can pin-lock certain memories.

For many, this has turned into a digital diary. Birthdays, holidays, and years of random nights out all sit there, with some users now holding many gigabytes of content.

What’s Changing?

Snapchat has announced that you’ll soon need to pay for the privilege of keeping these Memories. It’s somewhat understandable given that storage isn’t free for Snapchat, particularly large volumes of rich content at scale.

Under Snap’s new rules, users with more than 5GB of saved content will have to pay to keep it stored. While it’s yet to be confirmed, those who hit the cap will be nudged onto something like a 100GB paid plan, with extra space available through premium subscriptions like Snapchat+.

Snap says the change will roll out globally over the coming months. It’s being reported that the entry-level storage plan will cost $1.99 (about €1.90) per month, while 250GB is bundled into the $3.99 (€3.80) Snapchat+ subscription. Irish pricing hasn’t yet been confirmed but expect these to be rounded up for Euro pricing.

Given Snapchat’s general demographic, pricing will have to be reasonable. For a large portion, the company will have to expect parents to pay this, regardless of price.

Building on Rented Land

I love a good cliche, and this is one of my all time favourites; we shouldn’t build on rented land. Storing memories or valuable content used to mean we had printed photos or video tapes. Now, we let large faceless companies look after them.

The result is painfully predictable – these companies monetise the access. Reactions online have been swift and mostly negative. Many loyal Snapchatters say they’ve spent years relying on the platform’s free storage, amassing far more than 5GB of Memories. Now they feel cornered into paying to avoid losing cherished photos and videos.

Social media posts have accused Snap of being greedy, forcing users into subscriptions or payments to keep their personal archives. The company acknowledges it’s a hard sell, admitting “it’s never easy to transition from free to paid” but insists that charging is the only way to improve the service long term.

Why Snap Is Doing This

Snap isn’t the first tech firm to put a price tag on storage. Google Photos famously ended unlimited free uploads in 2021, and Meta is rumoured to be exploring similar models.

Snapchat says over a trillion Memories have been saved since the feature’s launch. That amount of data comes with serious infrastructure costs, which explains why Snap is nudging users towards its paid tiers. The company is also betting that bundling storage with Snapchat+ subscriptions could push more people into premium plans.

Xbox Game Pass Price Hike Sparks Backlash in Ireland

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Death by a thousand cuts. I’ve said this phrase so many times over the past few years, and now Microsoft is adding to the problem. Xbox Game Pass price hikes have led to outrage from gamers internationally, and frankly I get it.

The Price of Playing

Xbox Game Pass is Microsoft’s gaming subscription service, often described as the “Netflix of games”.

Instead of buying games one by one, you pay a monthly fee and get access to a rotating library of hundreds of Xbox and PC titles, including big-name releases from Xbox Game Studios that arrive on launch day. One of the big drawbacks being that you never actually own anything other than temporary access to games.

Microsoft has just updated its Game Pass offering to have three new pricing tiers:

  • Essential priced at €8.99 per month (Previously Game Pass Core – €2 increase)
    • 50+ games on Xbox and PC, game streaming, console multiplayer
  • Premium priced at €12.99 per month (Previously Game Pass Standard – same price)
    • 200+ games, early access to Xbox Published Games, console multiplayer
  • Ultimate priced at €26.99 per month (€9 increase)
    • 400+ games, day one access to Xbox Published Games, EA Play and Ubisoft+ access, console multiplayer
  • PC Only priced at €14.99 per month (€3 increase)
    • 100’s of PC games, day one access to Xbox Published Games, EA Play

Now, it’s great. Some of my favourite games have launched on Game Pass including Cities Skylines 2, Flight Simulator and Doom: The Dark Ages, along with with Starfield also being a day one release. But Starfield was a bit crap to be honest. Recently, Hollow Knight: Silksong released as a headline game included with Ultimate alongside forthcoming The Outer Worlds 2.

Now, I’m a PC gamer with a PlayStation 5. At €17.99 per month, I could about justify this membership. There were a few console games I wanted access to which justified the little bit extra. But now, at the very least I’ll be dropping back to PC Only.

Game Pass Ultimate jumping to €26.99 from €17.99 marks a 50% increase in pricing. Frankly, a ridiculous increase from Microsoft that console gamers shouldn’t stand for that sees the annual cost of Game Pass Ultimate rise from €216 to €324.

Cancelling Game Pass: The Alternatives

I’ve never felt the loss of Gamestop in Ireland so much as right now. I’m turning into one of those “cash is king” types, but for games. I recently had a bit of a clear out and realised I could get myself some new tech in CEX if I traded in for vouchers instead of cash.

I’ve had a long held dislike for CEX but this time the maths checked out somewhat. I got myself a ROG Ally and Nintendo Switch 2. Then I realised I needed some Switch 2 games. They are pricey on Nintendo’s store, so I spent my last bit of voucher on Zelda. I specifically bought the Switch 2 version because it has a higher trade in value than buying the original Switch version and paying for the upgrade pack.

What I was realising all through this is that the convenience of downloading digital games is only convenient as long as there’s a great price, deal or subscription that covers your access.

Game Pass used to be that subscription for me, and for many others. But the price now is just ridiculous.

Realistically, what alternatives are there?

Buy Keys Elsewhere

Well, at €26.99 per month, casual gamers will see value in buying games outright. At €80 per game, every three months you could be buying a brand-new game, unless dipping into the second hand market.

Another popular avenue are key websites. Loaded, formerly CD Keys, is where I buy a lot of game codes. They are typically cheaper than direct from Microsoft or Steam, and work just as well. I’ve noticed one thing you lose is the free two hours of gameplay to ensure you like the game and it runs well on Steam.

As I’ve mentioned, Hollow Knight: Silksong is one of the flagship games for Game Pass right now. The game itself will set you back €19.99 from Microsoft. You can get a key from Loaded for just €16.29.

This is an approach I’ll certainly keep. But I still don’t love it. This still isn’t ownership. In theory, you can lose digital access to these games after spending hundreds of Euros on them, however unlikely.

Set Sail the Seven Seas

I’m not actually encouraging this at all. Illegally torrenting games is bad for game studios, indie developers, the gaming industry in general and, quite possibly, for your PC health. It’s also not an option for console gamers without in-depth modding.

However, it’s an option that Microsoft has pulled back into the fray with their pricing. Spotify, controversial as it is for many reasons, not least of which is how they pay artists, essentially stopped music piracy overnight. The value and convenience of streaming music legally suddenly became the better choice to piracy.

With these new pricing tiers, Microsoft will increase the number of people illegally downloading games, whether that fact is liked or not. Now, while some will say “if buying doesn’t mean owning, pirating isn’t stealing”, and I do understand this sentiment. But still, I just can’t see this being the alternative the average gamer will turn to.

Physical Game Purchasing

My new Switch 2 has given me renewed appreciation for physical games. That game I bought in CEX and Mario Kart from Amazon, means I have two games that I can play and then trade in if I want. That gives me long term value in my collection.

Now, I most likely won’t trade them in, but it gives me the feeling, as a consumer, that I have a little bit more power.

Personally, I think this is why so many people are furious at Microsoft. Years of buying game studios and absorbing loved gaming brands and titles now means many beloved titles are behind a massive pay wall.

Of the three options I’ve laid out here, I can see myself running Game Pass PC Only for a few months, while I start to consider purchasing more games outright with keys from third parties.

Move to PlayStation 5

Jumping from Xbox to PC is quite the leap. Moving from Xbox to PlayStation 5 is considerably easier. The PlayStation 5 is usually cheaper right now, and significantly cheaper to run monthly. The PlayStation equivalent of Game Pass Ultimate is €13 per month, making it a very interesting alternative.

Death by a Thousand Cuts

I’ve said it once, and I’ll say it again. This is death by a thousand cuts.

Monthly subscriptions are out of hand. YouTube, Netflix, Spotify, gaming, AI platforms, banking and more, all need subscriptions. The monthly outgoings are so incredibly splintered that it’s harder and harder to tell how much we’re all spending every month and, perhaps more importantly, if we’re getting enough value back in return.

Ever-increasing subscription costs are driving people back to physical media. The likes of charity shops and CEX will see massive runs on people buying games and movies, with ownership of actual media growing in popularity. I can also see this being a death knell for console gaming in general.

Building a gaming PC is generally quite a decent concept right now. While there’s significant up front cost, over time, a PC gamer will spend significantly less overtime.


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Irish Pranksters Go Viral With Google Gemini’s New Nano Banana

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It’s hard to ignore the awesome power of AI these days. Whether it’s for work, planning something or just learning something new, AI seems to be able to make it happen faster than ever. Google’s Gemini has been given a recent powerful image editing update with an engine called Nano Banana. It hasn’t taken the members of the Irish public long to realise this is a great way to take the piss out of parents.

What is Google Gemini’s Nano Banana?

Nano Banana is a part of the Google Gemini app. When typing a prompt into Gemini, you’ll see an option with a banana emoji to activate it. Once activated, your image editing superpowers go to the next level.

Google Gemini Nano Banana. Image: Google Gemini captured by Marty Meany

Now, of course, Google offers this editing up for practical usage. They position this as a tool for editing people into photos that they’ve missed, or removing items from pictures and the likes. They want to give every member of the public the power of “Photoshop” in their own hands.

And that’s a powerful thing. I learned how to use Photoshop in college and immediately used it to edit images, both for college and for jokes and memes. The latter always attracted more attention, leaving many laughing and wondering how these images were being created.

The truth was it was taking me, well versed in Photoshop at the time, about 15 minutes to edit an image, something that Google Gemini can now do in seconds without you needing any training or practice.

It’s incredibly fast and now capable of mixing images from multiple sources to generate an incredible realistic edit.

So, just like I did back in college – you can use this for practical and sensible things, or to have a laugh. Plenty of people on TikTok are already leaning towards the latter.

TikTok Homeless Man Parents Prank

A message sent to an Irish Mammy. Image: @nicolemccleery24 on Tiktok

From the outset, I do have to say that I’m not overly comfortable with the “homeless” homeless element of this joke. As funny as it is, a part of this is a reference to people who are down on their luck, and that makes me sad. But then again – I have to remind myself that any “homeless people” in these pranks you see, aren’t actually real and are AI-generated!

Over the past few days, I’ve seen a number of Irish TikTokers posting videos where they have send a picture of a “homeless man” in the living room to their parents.

Of course, these pictures aren’t real. They’ve been edited by Google Gemini using Nano Banana.

The reactions from parents have been wildly varied. I’m going to start with an absolutely lovely example, though, where the mother that’s called is so chill, kind and helpful. We should all aspire to be as lovely as Aoife’s Mum. (Note, for some reason I can’t embed these).

Hannah’s mother is generally annoyed at her kids letting anyone into the house, full stop, regardless of their background.

The most Irish Mammy reaction of them all was posted by Nicole. There was two Mammies involved here, with the first being absolute gold.

AI Image Editing and the Future

I encourage you to check it out, not so much for Google’s sake, but so you can get a better understanding of what to look for in an AI-generated image.

These images would have all had the Gemini watermark in the bottom right corner, but this was cropped out to avoid ruining the prank. It also demonstrates how easily the image can be made, but also hidden to look real.

Whether for practical use or for pranks, the growing power of Gemini Nano Banana is nearly unfathomable. In just a few years, this technology has made seeing and believing two separate things completely. Understanding how images like this are edited and created is an increasingly important skill we should all have.

Maynooth University Scientists Develop Breakthrough Fingerprinting Test

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I loved CSI growing up. The TV shows and the games were addictive for me. Was some of it thrash? Absolutely, but I’d argue technological advance is always catching up in some way, shape or form. But it’s why the new coming out of Maynooth piqued my interest.

Scientists at Maynooth University have developed a new forensic test capable of revealing fingerprints on ammunition casings, a task previously thought almost impossible.

Maynooth Leads the Way for Forensic Advancement

The research, led by Dr Eithne Dempsey and Dr Colm McKeever of Maynooth University’s Department of Chemistry, uses a unique electrochemical method to visualise fingerprints on brass casings, even after exposure to the high heat and pressure of gunfire.

Forensic investigators have long struggled to recover prints from firearms and ammunition because the heat, friction, and gases produced when a gun is fired typically destroy biological residues. As a result, ammunition casings are often discarded at crime scenes with little chance of linking them to individuals.

Fingerprint on bullet casing. Image: Maynooth University

Dr Dempsey described “retrieving prints from fired ammunition casings” as “The Holy Grail” of forensics. Continuing to describe the challenge being caused by “the intense heat of firing destroys any biological residue”.

The Maynooth duo’s method reveals fingerprints on casings that would have otherwise remained useless to investigators.

How Does It Work?

The method involves coating brass casings with specialised non-toxic materials to make hidden fingerprint ridges visible. Unlike other approaches that require hazardous chemicals or expensive equipment, this process relies on polymers and minimal energy.

By placing a casing in an electrochemical cell and applying a small voltage, chemicals in the solution are deposited between fingerprint ridges, creating a high-contrast image within seconds.

Dr McKeever explains that “using the burnt material that remains on the surface of the casing as a stencil, we can deposit specific materials in between the gaps, allowing for the visualisation”.

Tests showed that prints could be recovered from casings up to 16 months old, highlighting the technique’s durability.

Potential Impact on Investigations

Currently, forensic analysis of ammunition casings is typically limited to linking casings to a specific firearm. The new technique could potentially allow investigators to match casings directly to individuals who handled or loaded ammunition.

The team focused on brass casings, the most widely used type globally, but believe the method could be adapted to other metallic surfaces. This opens the possibility of wider applications, from firearm-related crimes to arson investigations.

The technique makes use of a potentiostat, a small voltage-controlling device that can be made portable, raising the prospect of compact forensic testing kits in the future.

While the findings are promising, the researchers caution that further testing and validation will be required before the method can be deployed in law enforcement investigations worldwide. You can read their full paper on the topic.

Xiaomi 15T Launches in Munich Ahead of Irish Availability

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Xiaomi has unveiled its latest flagship smartphone, the Xiaomi 15T at a launch event in Munich. The new handset introduces new camera technology, offline communication features, and the global debut of its updated operating system, HyperOS 3.

Camera System Co-Engineered with Leica

The Xiaomi 15T features a triple-camera system developed in partnership with Leica. It includes:

  • 50MP main camera (ƒ/1.7, Leica Summilux lens, OIS)
  • 50MP telephoto camera (ƒ/1.9, 46mm focal length)
  • 12MP ultra-wide camera (ƒ/2.2, 120° FOV) 

Xiaomi’s 15T will lean on AI imaging support, they say will improve colour accuracy and depth rendering, alongside new portrait effects and Leica’s “street photography mode” for quick captures directly from the lock screen.

While I haven’t been hands on with the device beyond the launch event, when I see Leica in mobile photography, I tend to get excited.

On the video side, the device supports 4K HDR10+ recording at 30fps across all lenses, as well as 4K 60fps.

New Connectivity Features

Xiaomi is introducing what they call Astral Communication, a suite of technologies designed to improve connectivity. The headline feature is Xiaomi Offline Communication, which allows direct voice calls between 15T devices without Wi-Fi or cellular networks, with a range of up to 1.3km (increasing to 1.9km for the Pro model – not launching in Ireland).

Xiaomi highlighted that this feature is not intended for emergency use, instead is a “nice to have” feature.

Display and Design

The Xiaomi 15T features a 6.83-inch AMOLED display with up to 120Hz refresh rate, 1.5K resolution (2772 × 1280), and a peak brightness of 3200 nits, Xiaomi says making it the brightest display in the company’s lineup to date. The screen is protected by Corning Gorilla Glass 7i, which Xiaomi claims offers double the scratch resistance of the previous generation.

Xiaomi 15T atop the spoiler if a Xiaomi SU7. Image: Marty Meany.

The phone carries an IP68 water and dust resistance rating, withstanding depths of up to 3 metres in freshwater. It will be available in Black, Grey, and Rose Gold finishes, with the Black and Rose Gold launching in Ireland.

Performance and Battery

Powered by the MediaTek Dimensity 8400-Ultra processor, the 15T comes with 12GB RAM and storage options of 256GB or 512GB. A 5500mAh battery supports 67W wired fast charging, with Xiaomi claiming the device can power on in under four seconds when fully drained.

The 15T is the first device to ship with Xiaomi HyperOS 3, which introduces redesigned interface elements, enhanced multitasking, and system-level AI integration via HyperAI. The update will roll out to other devices later in 2025.

Availability in Ireland

The Xiaomi 15T is priced at €649 in Ireland for the 12GB + 256GB model. It is available from:

  • Harvey Norman Ireland from 24 September 2025, bundled with a free Xiaomi Smart Projector L1.
  • Tesco Mobile Ireland from 25 September, with a €200 voucher included.
  • Vodafone Ireland from 26 September, also offering the projector bundle.
  • Eir from 1 November (Black only), bundled with a Redmi 15C 5G.

The full review of the Xiaomi 15T will be published in the coming weeks, be sure to follow Goosed on TikTok to learn more.

Anker Recalls Nearly Half a Million Power Banks Over Fire and Burn Risk

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Anker Innovations has recalled about 481,000 portable power banks in the United States after reports of overheating, fires, and burn injuries. It’s unclear if these products were also available for sale in Ireland, the UK or wider Europe. I’ve asked Anker for comment.

Regardless, if you travelled to the U.S. and purchased an Anker powerbank, it’s worth checking the details.

The U.S. Consumer Product Safety Commission (CPSC) announced the recall on 18 September 2025. They said there had been 33 incidents, including four minor burn injuries and one case of significant property damage.

The affected models are A1647, A1652, A1257, A1681, and A1689, and the products were sold between August 2023 and June 2025 at retailers including Best Buy, Target, Amazon, AliExpress, eBay, Walmart, and TikTok, priced between $30 and $50.

As part of the recall, consumers are advised to stop using the power banks immediately and check Anker’s recall website to confirm if their unit is affected. Refunds or gift cards are being offered, but owners must submit photos of their recalled product marked as “recalled” before disposal.

The CPSC warns against throwing the recalled lithium-ion batteries into household or recycling bins due to fire hazards. Instead, consumers should contact local hazardous waste facilities for safe disposal.

Anker has provided all information on the recall over on their website, including information on how to submit your recall claim, though it does seem unclear how to complete a claim should you be affected and live outside a listed country.

This is the second powerbank recall Anker has had this year.

Irish Game Mars Attracts Launches Early Access on Steam

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Mars Attracts is a theme park management sim, but with some very exciting and interesting caveats. First of all, the game is set in the Mars Attacks universe. Yes, the film from over 30 years ago that’s actually based on the 1960s Topps card collection. I didn’t get it either, but it works – trust me. Secondly, this is an Irish game, developed by Outlier, a game studio with bases in Belfast and Dublin.

So let’s get to it.

What is Mars Attracts?

I’ve played a bit of Mars Attracts and already know the exact itch it scratches. If you like Theme Hospital game play and humour, with Theme Park management and sci-fi spins – this is perhaps the best game in the world for you.

The game sees you take on the role of park manager for the aliens from Mars Attacks. Your job is to abduct humans from across history to display in customisable habitats. You can keep them happy and fed, but ultimately your job is to display them for Martian visitors.

How you entertain your guess is up to you. You can put on shows of culture or cruelty, all depending on how you look after or “look after” your humans. 

Alongside the human exhibitions, you look after the regular aspects of a park; water supply, food, electricity and, of course, roller coasters and other rides.

Is Mars Attracts Worth Buying?

I met the game’s developers at Gamescom in Cologne last month. I have to admit, I didn’t really get the idea or the draw of the game’s mechanics with Mars Attacks lore. 

But I was so wrong.

I totally get it. The idea of humans being abducted for Martian pleasure is beautiful. It’s a finger point towards how horrid humans can be, but done so in such a playful manner. The game itself is also just enjoyable to play (speaking as a massive Theme Hospital, City Skylines, general sci-fi fan). 

The game, currently with a Very Positive rating and over 5,000 page follows, is now available to buy on Steam in Early Access. According to the developers, the Early Access version includes the game’s core systems, such as construction, financial and staff management, human abductions, attractions, and guest satisfaction mechanics. The game has been tested and localised, though Outlier says it will continue to monitor and address any technical issues that emerge during Early Access.

Planned updates include new maps, enclosures, amenities, and additional features shaped by community feedback. Outlier will use its Discord server to gather input from players, with the studio describing its development approach as player-guided.

The game is well worth a purchase, especially in Early Access. I can tell I’ll sink a few hours into this for sure.

About Outlier

Normally, I probably would see the need to go into specifics about Outlier, but they are Irish. Outlier Games is an indie studio based in Dublin and Belfast, known for crafting quirky, strategic games that keep players coming back for more.

Founded in 2018, this small but mighty team combines tech wizardry, creative flair, and a love for insight-driven design to deliver innovative, replayable experiences like “This Means Warp”. With a hands-on approach that values fan feedback and big ideas, Outlier Games is all about making strategy fun, fresh, and full of surprises.

Save 10% when you buy Mars Attracts now on Steam, for less than €25.